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Showing posts with label Visualisation. Show all posts
Showing posts with label Visualisation. Show all posts

2012-06-01

Processing - Building Structures with Cellular Automata

As part of the MRes of Advanced Spatial Analysis and Visualisation in CASA, the course has been exploring various techniques relevant to urban modelling and visualisations, such as Cellular Automata  and (CA), Agents Based Modelling. These approaches can be abstract visualizations and in these terms, Flora from http://en-topia.blogspot.co.uk/ has been looking in CA by building vertical structures over time using Processing.




The clip was created in the context of the the visualization course by Martin Austwick, in the MRes ASAV 2011. 

Music: J.S. Bach Menuet  Gameboy Tetris.

Take a look at http://en-topia.blogspot.co.uk/ for more...

2009-06-08

Unity: Nordhavnen City Visualisation


We have been using Unity a lot ourselves recently as it provides a rapid way to visualise architecture and cityscapes. The movie above is running in Unity, detailed a real-time demo of Nordhavnen a city area located in Copenhagen, Denmark.

We especially like the change in scale halfway through the clip and the ability to change the shading on the buildings according to underlying data. The demo is developed by Utopian City_Scape who specialise in real-time visualisation of large city areas

See http://www.utopiancityscape.com for more information

2008-08-03

The Urban Engine


Canberra Interactive 3D model project summary from Urban Circus on Vimeo.


The video above demonstrates the Urban Engine developed by Urban Circus in use for Canberra, Australia. This represents one the best uses of real-time 3D for urban planning we have seen for a long time. It is refreshing to see a city council having the foresight to invest in such a project, especially one that seems so well executed.

It is well worth taking a look at the Urban Circus channel on Vimeo as they have a number of movies detailing the engine and their real-time urban planning and architecture work.

See also http://www.circus3d.com/