Viralata produced the movie below as a test working on 3D architectural design with Blender.He started to study how to use modifiers to get a shape that adapts automatically to the floors, adding the ability to "sculpt" the building easily and see the result.
Sometimes you load a movie thinking it'll be the same old visualization or timelapse and you suddenly sit back and think, wow. The movie below by Ariel Leviatan over at Waves and Pixels takes timelapses to a new level by building in camera matching and blender:
We really like the technique and in the spirit of sharing information Ariel has provided a full write up of how its done over at his Waves and Pixels site. We also note the kind nod from Ariel to our original timelapse tutorial for starting the whole process off - its nice to know the tutorial led to something really creative...
The house above is owned by Vaclav Chaloupka and where as often once developments are built the 3D plans are disregarded, Vaclav has recorded and embedded the completed 'real world' version into his movie.
Its impressive how well reality fits to the 3D model right down to the fixtures and fittings. The model was made using Blender and Vaclav has rather helpfully posted a series of 3 videos detailing how you can model the house yourself.
Sander got bored with his homework and than distracted by Blender resulting in the above animation of New York. The movie was created using use one stock photo and Blender 2.46.
We are not sure what impresses us the most, the model from a single photograph or the fact that it was made between doing his homework...
Blender for those that don't know is a free and open source 3D modelling package. While not quite as powerful as some other major software packages such as Lightwave, 3D-Studio Max, and XSI it is still extremely competent and more importantly free.
Yorik has written up an urban design visualisation project using Blender, his write up is especially nice as it looks into not only the modelling but also the 'sauce' as he calls it - the living things in the scene such as people and cars.
When your covering architectural renderings from the leading design studios creating your own 3D models can be slightly intimidating. It is well worth remembering that free 3D modelling software such as Google SketchUp or Blender - the free open source 3D content creation suite, available for all major operating systems - allows anyone from the professional to the hobbyist to create models.
As such we intend to feature more movies from the general public over the next few months, kicking off with a look back by Baselinegenerator at his first year using Blender:
In some ways we like these movies more than the output of the high end studios with their access to render farms and the latest software. Midway through Baseline's movie the urban street flooding is impressive and a testament to open source modelling software.
We intend to cover more on Blender in future posts.