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2010-02-04

30 Days in ActiveWorlds: Community, Design and Terrorism in a Virtual World.

30 Days in ActiveWorlds was a project aimed at documenting the development of a virtual environment from the beginning to end, the point where a plot of virgin land would develop into a community with a urban layout.

In the days long before Second Life it provided an early look at life, love, architecture and the threats of Armageddon from a terrorist group in a virtual world. It remains one of our favorite pieces of work to date:


If you would like to read the paper offline your can download - 30 Days in ActiveWorlds - Community, Design and Terrorism in a Virtual World (pdf link)

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