Keith Stuart has a good article in today's Guardian Newspaper entitled 'How the 3D Engine is Changing the World'. Keith notes that John D Carmack, the programming legend behind the Doom and Quake games runs an aerospace company as a relaxing diversion from his role as technical director at games developer, id. Which goes to show that 3D engine design isn't rocket science – it's far more complicated than that.
You can read the full article online, including our thoughts on Google SketchUp....
Perhaps a good converstation, but it's little bit short of a good "article". Some of the references were a bit benign. "one of the staff at...."
ReplyDeleteThe ideas put forth are good, but it's sad to see what passes for adequate journalism in the blogosphere.