The cities are grown based on the meaning of buildings according to activity. Cities are of course complex and this procedural approach is interesting, a movie detailing the system to date is embedded below:
Note the above movie is only indicative of earlier work, a new demo is coming soon but for now due to NDA's this is all the info we have.
We look forward to seeing the latest version...
Gamr7 aim to have a working release by mid 2008.