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Showing posts with label social objects. Show all posts
Showing posts with label social objects. Show all posts

2012-05-17

QRator wins the The Museums & Heritage Award for Innovation


QRator, the Museum focused ‘Internet of Things/Smart Places’ project developed jointly with us here at the Centre for Advanced Spatial AnalysisUCL Digital Humanities and UCL Museums, with funding from the UCL Public Engagement Unit , has won The Museums & Heritage Award for Innovation.  Known as ‘The Oscars’ of the museums world we are honoured to of won, to have a museum brave enough to trust and openly engage with the public via innovative software and devices (iPads) while taking on ideas based around the Internet of Things made all the difference.

QRator is a collaborative project between the UCL Centre for Digital Humanities (UCLDH), UCL Centre for Advanced Spatial Analysis (CASA), and UCL Museums and Collections, to develop new kinds of content, co-curated by the public, museum curators, and academic researchers, to enhance museum interpretation, community engagement and establish new connections to museum exhibit content. It is supported by the UCL Public Engagement Unit under the Beacons for Public Engagement programme – funded by the UK funding councils, Research Councils UK and the Wellcome Trust.

The project is powered by Tales of Things technology developed at UCL’s Centre for Advanced Spatial Analysis, which has created a method for cataloguing physical objects online which could make museums and galleries a more interactive experience. QRATOR takes the technology a step further bringing the opportunity to move the discussion of objects direct to the museum label and onto a digital collaborative interpretation label, users’ mobile phones, and online allowing the creation of a sustainable, world-leading model for two-way public interaction in museum spaces.

Notable thanks go to Steven Gray of CASA, Claire Ross of Digital Humanities, Jack Ashby and Mark Carnall of the Grant Museum of Zoology. With the support of Prof. Claire Warwick and Dr Melissa Terras of Digital Humanities and Sally MacDonald, Director of UCL Museums  it goes to show what can be achieved via cross disciplinary research and a drive to just go and do it. Thanks also goes to Susannah Chan from UCL Museums and Public Engagement for inventing the mounts for the iPads and Emma-Louise Nichols and Simon Jackson from the Grant Museum who moderate the content day in and day out.




Finally thanks to the UCL side of the TalesofThings team -  Dr Ralph Barthel and Dr Martin De Jode for working behind the scenes and putting the technology in place. TalesofThings is funded by the Digital Economy Research Councils UK.

Other museums shortlisted in the category were
Glasgow Life: Riverside Museum
Pin Point Visualisation Ltd: Exhibita Pro
The Public Catalogue Foundsation: Your Painting
Victoria and Albert Museum: Five Truths

You can find our more from http://www.qrator.org see also the post from UCL Museums on the award and a write up over at DigitalNerdosaurous.

2011-04-05

QRCodes, Sociable Objects & RFID - The Oxfam Curiosity Shop in Selfridges

Tales of Things is all about memories, the stories we attach to objects as we move through life. As such we are very pleased to announce our latest partnership with Oxfam for their Curiosity Shop in Selfridges, London. The Curiosity Shop is open until 10th of April on the lower ground floor with a host of fantastic fashion on sale. All of the items have been donated to raise money for Oxfam to help fund projects around the world that support and empower vulnerable women.

Annie Lennox introduces The Curiosity Shop below:



The clothing donated has some very respectable previous owners such as Annie Lennox, Colin Firth, Helen Mirren, Kate Moss, list goes on…Each item in the shop has been tagged with a QR code which links to stories about what the money raised will buy.
Visitors to the Curiosity Shop can view these stories on their own Smartphones or use one of our bespoke RFID readers to scan the item. The readers glow when scanned near a RFID tag and play the associated narrative on the screen. Designed by Jon Rogers from the University of Dundee with tech inside from here in CASA it links direct into the Tales of Things system. Once the item has been scanned the object story will appear on a plasma screen in the store, making the object come alive.
There are some hidden gems in the collection too which have a unique story attached to them from the celebrity who donated the item such as the dress below which Annie Lennox wore at Nelson Mandela’s 90th birthday party in London.


Over the last few weeks TalesofThings has been working with Oxfam to collect the celebrity stories and tag items in the store with both RFID and QRCodes. In essence this allows items of clothing to tell their story via either our bluetooth enabled curisoity reader or via our free Android/iPhone apps. Once the items have been sold, the owners are able to add their stories - via a mashup of sociable objects meets the antiques roadshow.

If you come into the shop you can try out the 
curiosity reader, scan Annies dress or any of the other items with codes and see the stories behind the objects. We are in Selfridges until April 10th, come down to grab a celebrity item tagged with their story, help raise money for Oxfam and take a look at the emerging technology behind the Internet of Things.
A massive thanks goes to Oxfam, Selfridges, Annie Lennox and the TalesofThings team who have worked hard behind the scenes, the installation is simply wonderful...
You can see a list of donated items direct via the tales of things site.

2010-11-23

Wired Big Ideas for 2011: Chatitecture - Talking Buildings

We are pleased to say that in at number 24 of Wired Magazines 'Big Ideas for 2011' is Chatitecture, part of the Tales of Things project. Over the past 8 months a group of us have been developing technology to allow buildings to 'talk', to communicate their history, their architecture and the stories of people passing through.
Its simple to do, just sign up with Tales of Things, upload a image of your building of choice (under 2mb) and add a story. Your building will then go live and your be able to add it to the architecture group. If you want you can also print out a QRCode that you can stick to the building allowing anyone to scan the code and add to the story/history of the building via the free iPhone/Android apps.


Your building will also be able to 'Tweet' everytime it is scanned or a new comment/story added, it will also become part of the 'World of Things' map - a place to view all the objects added so far to the site.


The project team are working on ways to make the objects more location aware and aware of near by objects, it could be interesting over the next few months to see how this develops.


You can start tagging anything and everything via talesofthings.com

2010-09-24

Tales of Things: Social Objects in the New York Times

Its been a busy time, thus the slight reduction in posts - its all good though, we are launching a new survey system with the Mayor of London next week, a tweet-o-meter exhibit in the British Library and our other current project Tales of Things has reached the New York Times, twice...

Rob Walkers article is a good introduction to the potential of tagging and in particular memory. This article has launched many other blogs and tweets that tell our story along with Itizen and Stickbits. Try this: http://twitter.com/#search?q=social%20objects

and these links…

NYTimes1 , NYTimes2 , Read/Write/Web , Inventorspot

The Back Story

By Rob Walker

Ask anybody about the most meaningful object he owns, and you’re sure to get a story — this old trunk belonged to Grandpa, we bought that tacky coffee mug on our honeymoon, and so on. The relationship between the possessions we value and the narratives behind them is unmistakable. Current technologies of connection, and enterprises that take advantage of them, surface this idea in new ways — but they also suggest the many different kinds of stories, information and data that objects can, or will, tell us.

A project called Totem, financed by a grant from the Research Councils U.K., concentrates on the narratives of thing-owners. The basic concept is that users can write up (or record) the story of, say, a chess trophy or a silver bracelet and upload it to TalesofThings.com. Slap on a sticker with a newfangled bar code, and anybody with a properly equipped smartphone can scan the object and learn that the trophy was won in a 2007 tournament in Paris and that the bracelet was a gift purchased in Lisbon.

In May, Totem researchers worked with an Oxfam thrift store in Manchester, recording stories by stuff-donors, for a spinoff project called RememberMe. Shoppers could hear short back stories for about 60 pieces of secondhand merchandise. The used goods with stories were swiftly snapped up, says Chris Speed, who teaches at the Edinburgh College of Art and is the principal researcher at Totem: “You pick up these banal objects, and if it has a story, as soon as you hear it, it becomes something far richer.”

You can follow all updates via the TOTeM Blog