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A Motion Generated Cityscape in Cinder

Mike Creighton of loves doing stuff that creates visual rhythm with similar shapes and iteration (see here and here and here and here). He is really into the idea that motion captured data can be turned into something structural, becoming an input stream for a different set of dimensions, to paint an entire world.

The idea is neat and came to Mike as soon as he saw a piece called Ephimicropolis by contemporary artist Peter Root. The system is a work in progress and built using Cinder, in our view its a movie worth watching:

Mike's next plans are to work with lighting and texture and distribution of elements, you can follow progress over at

1 comment:

  1. hey, I didn't see that you posted this on your site. It's another procedural city programmed in c#. Pretty popular. . If you go to the guy's website, he does a good job of explaining his thought process.