Of note is the ability to import direct from 3DMax and SketchUp allowing for quick and easy modelling within a virtual environment, something that is almost impossible with any degree of detail in other systems such as Second Life.
The movie below details the in-world editor, note the dynamic lighting:
As regular readers will know we have a bit of thing with HDR, SketchWorlds allows real time HDR rendering:
Take a look at http://sketchworlds.com/ for full details, from a first look it seems promising.
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