
Even when you have the correct settings rendering times can run from a few minutes to a few hours for city and geographic models. As such we were intrigued with the 14 day demo of hyperShot by Bunkspeed. HyperShot is a software renderer, that allows anyone within minutes, to create photographic realism with their model. As their site info states - think of it like a new type of camera, an all software camera. Import all the popular model formats, drag and drop accurate materials, choose your environment and you have a photo of your digital model.
The interface takes a little getting used to, oddly enough because it is so easy to use and with so few options to tweak. You can simply load up a model, the software supports Obj, FBX, Collada, Autodesk 3D Studio Max (3DS), Rhino 4.0 and prior and SketchUp 7.0 and prior on the Mac (our test platform) set a HDR environmental map and then render.

The image above is a geographic model out of ESRI ArcScene, every other software package we have tried to render it in has crashed with 'out of memory' messages, hyperShot rendered it in 3 minutes.

Of note also is the ability to render from SketchUp via .skp or .dae files and it handles SketchUp files rather well. Below is a render of our SketchUp model of Fitzrovia Square, London:

You can find out more and download a 14 day demo for both Windows and Mac operating systems via http://www.bunkspeed.com/
this is a secret, don't tell anybody: cinema 4d!
ReplyDeleteand also don't say a word about unity 3d
ReplyDeleteMicroStation V8i incorporates both Modo rendering as well as network rendering and OBJ/SKP/etc. import, which - when you consider what they're improving from in terms of 3D in previous versions - is astonishing.
ReplyDeleteThis, however, is my new bestest 3D modeling friend - Sketchers Studio http://sketchersstudio.com/