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2008-02-26

3D Churches: Modelling the Architecture

We are not sure why but we have a 'thing' about 3D models of churches. We think its down to the unique architecture but there is something about models of cathedrals and churches that is often awe inspiring.

Rollothecats
model of a church exterior built using SketchUp is exquisite:



The work load invlolved in such models is high, our movie below of St John's Church in Newham, London took a week to model:



Featured above the church is embedded into Google Earth at the moment we are trying to import it into Crysis - we should have an update on this in the next day or so.

Of course one of the quickest ways to capture the architecture of a church is using panoramas and then rendering direct in 3D Max or any 3D package as one of our earliest YouTube movies below illustrates:



Finally, The Jubilee Church designed by Richard Meier in Rome is one such example, although a modern day take on religious space it is without question magnificent.

Robert Angelis created a 3D model of the church as part of his degree thesis, taking 2 months to render the animation is one to sit back and watch, the quality speaks for itself:



There is something about modelling a church and then being able to fly around it that is both captivating and fascinating but then again as we say perhaps its just us?

1 comment:

  1. Hands down, the rendering is amazing. However, more for the sake of discussion I have to ask, what's the purpose of a hyper-real rendering when it's not a design proposal? Is this a documentation exercise? Creating a historic document? Advertising? Maybe it's me, but I find it immensely obsessive to recreate something to such a level of unreal perfection.

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