tag:blogger.com,1999:blog-9986652.post3219130317348265685..comments2024-02-17T08:04:18.765+00:00Comments on Digital Urban: Monte-CarloUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9986652.post-56346728261134601942007-02-09T07:53:00.000+00:002007-02-09T07:53:00.000+00:00this is stupid.why do people imitate reality in a ...this is stupid.<BR/><BR/>why do people imitate reality in a world where there's no law of physics???<BR/><BR/>why are there posts and beams?...it doesn't make sense.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-89559751457097087852007-02-02T16:35:00.000+00:002007-02-02T16:35:00.000+00:00Great stuff from my colleague and friend Keystone ...Great stuff from my colleague and friend Keystone Bouchard. He was also the chief architect for <a href="http://www.3pointd.com/20061129/cyberia-rising-autodesk-enters-second-life/">Autodesk Island</a> and the <a href="http://virtualsuburbia.blogspot.com/2007/01/house-and-foundations.html">US House of Representatives</a> in Second Life.<br /><br />Also wanted to say I'm a fan of your amazing work and plan on including your Oblivion explorations (alongside the Half-Life Fallingwater map) at a conference to architects in Vancouver this April.<br /><br />The presentation is called: "Building the City of Bits: Virtual Architecture Gets a Second Life"<br /><br />Cheers!<br /><br />-CChip Poutinehttps://www.blogger.com/profile/10760396785803249203noreply@blogger.com