tag:blogger.com,1999:blog-9986652.post2906011949520458604..comments2024-03-24T16:34:47.883+00:00Comments on Digital Urban: Tutorial - Importing SketchUp/3D Max into the Oblivion Engine for Architectual Visualisation Part 2Unknownnoreply@blogger.comBlogger12125tag:blogger.com,1999:blog-9986652.post-55346923397183863582011-11-29T08:12:38.658+00:002011-11-29T08:12:38.658+00:00great tutorial and I have reached the emd but my m...great tutorial and I have reached the emd but my model is purple. At first i thought it was the .tga file so i converted to .dds. any idea what I could be missing?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-82897308518883840452011-06-17T05:41:16.089+01:002011-06-17T05:41:16.089+01:00how do I make it so I cannot walk through my model...how do I make it so I cannot walk through my models. I want my objects to be solid so that I can walk on them, and not through them. E.g. If i make a modern looking house exterior that I want to use in the game, i dont want to be able to walk through my house.TheKromeAssassinnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-59322398347173287052010-04-26T09:17:33.666+01:002010-04-26T09:17:33.666+01:00Sorry to dig out such an old thread, but I just fo...Sorry to dig out such an old thread, but I just found that the Nif exporter works with discreets gmax also which is freely available on turbosquid so no need for 3DSMax if you're on a tight budget...Thomasnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-2351083779479537032009-03-24T18:15:00.000+00:002009-03-24T18:15:00.000+00:00Where did you upload the files from part 1?Where did you upload the files from part 1?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-79077667894523168142008-09-05T21:35:00.000+01:002008-09-05T21:35:00.000+01:00I have a problem in the step 6 of the part 2.I fol...I have a problem in the step 6 of the part 2.<BR/>I follow de instructions, but my 3dmax 8 show me this message <BR/>--compile error: Can't find the include file: $scripts\Blurscripts\BSlib.ms<BR/>-- In line: include "$scripts\Blurscripts\BSlib.ms"<BR/><BR/>I need this this archive right ?<BR/>were i find ?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-27608988102204170052007-07-25T09:17:00.000+01:002007-07-25T09:17:00.000+01:00Thx for replying so quickly...I managed to do the ...Thx for replying so quickly...<BR/>I managed to do the first scene...done that <BR/>I managed to export my model to nif format as u sad...done<BR/>But when i try to imported to TES the game is over... I tried to import less complex model as u sad and it works...so the problem could be the complexity of my model..in your tutorial u used a very complex model and mine is less complicated but the geometry that's generated from import export i think is the real problem...any advice how to clean up 3ds model so it could be exported to TES with no problem?<BR/><BR/>Thx!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-86802406485657474142007-07-24T15:52:00.000+01:002007-07-24T15:52:00.000+01:00Anon,Sorry to hear of your frustration - importing...Anon,<BR/><BR/>Sorry to hear of your frustration - importing can be a tricky process if you get stuck.<BR/><BR/>Send us a email and we will hlep you sort it - either by uploading any files or providing some more guidance...<BR/><BR/>Our email is on the top right of the blog btw...<BR/><BR/>Hope to hear from you soon..<BR/><BR/>AndyAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-17907481214528634302007-07-24T15:41:00.000+01:002007-07-24T15:41:00.000+01:00i'm having the same problem but from a month your ...i'm having the same problem but from a month your scenes that u sad u will upload it somewhere didn't apear...it's such a secret to share some stuf with other people...?at list when u say something do that thing not replying that u will ...next year maybe<BR/><BR/>sorry, but i'm frustrated about all the bugs i'm getting..and your scene could help geting my files sooner in OblivionAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-31660283096390290262007-07-10T16:59:00.000+01:002007-07-10T16:59:00.000+01:00The nif exporter seems to keep crashing when i exp...The nif exporter seems to keep crashing when i export a model. Do you know any way around that?Unknownhttps://www.blogger.com/profile/15652026192759536112noreply@blogger.comtag:blogger.com,1999:blog-9986652.post-85428543555472321072007-07-02T18:22:00.000+01:002007-07-02T18:22:00.000+01:00Hello, it's great to see such clear instructions o...Hello, it's great to see such clear instructions out. :) I've started to import models from 3DS Max 8 to Oblivion but I haven't succesfully made a collision mesh that isn't affected by the "collision bug" (something about custom collision models crashing the game).<BR/><BR/>I would love it if you could adress this please (assuming you've found a solution?)<BR/><BR/>Keep up the good work!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-2704277915366862682007-07-01T11:16:00.000+01:002007-07-01T11:16:00.000+01:00Thanks for the comments.. to help we will upload t...Thanks for the comments.. to help we will upload the files from part 1 allowing you to load up with the flat starting land in place.<BR/><BR/>This will get around any freezing on the height map.<BR/><BR/>The scritps etc should all be ok but if let us know any problems we can help you through it..<BR/><BR/>All the best,<BR/><BR/>AndyAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-9986652.post-87685655886674671352007-06-30T21:12:00.000+01:002007-06-30T21:12:00.000+01:00Hi GuysI followed your instructions closely in par...Hi Guys<BR/>I followed your instructions closely in part 1 and part 2 and was having problems right from the get go. The Tes Construction set would freeze up when saving the height map and the scripts and programs I was told download would not work properly. Thanks for effort but this have been a frustrating experience for me. If you can help me out I'd appreciate it. thanksTHEPRAYINGMANTIShttps://www.blogger.com/profile/08635736871185120985noreply@blogger.com